The Tech Development Team at FIT

Third Life???

Google has entered the social network/gaming/virtual world market by introducing Google Lively.  Since the plug-in is for PC only right now, I have not been able to try it out myself.  Based on the reviews that I have read so far, it seems to be an interesting customizable avatar creation tool plus a 3D “chat room” that you could easily embed in your own website or blog.  A reviewer called it a “clunky beta” at this point, but I do like the idea of a 3D space that is more integrated with the other Internet functions.  I will keep my eyes out for the release of Mac plug-in for Google Lively.  Meanwhile, here are some links for those of you that are interested:

Google Lively: Comprehensive Guide to Getting Started

Google Lively Introduced

Hands-on: Google’s Lively social 3D world is 20 percent done

Google Lively FAQ

July 13, 2008 Posted by CJ | games, metaverse, second life | , , , | 2 Comments

Can Techies be Creative?

I was going to log on and write something about Facebook, and I found this thing that I wrote last year while preparing for a conference in Canada. The title is Observations and Suggestions for College-Level Digital Arts Courses. I have discussed some of the ideas such as co-teaching, peer-to-peer learning, and hyper-disciplinary creative course in our retreat, but I figure some of you might be interested in reading the paper so I uploaded the PDF file for you to download at: http://www.badongo.com/file/8861173

Any comments or feedback will be much appreciated, thank you very much!

April 16, 2008 Posted by CJ | Teaching and Learning | | No Comments Yet

Teaching Web Design in First Life

So much of our recent conversations and discussions are about the possibilities in Second Life. While all those discussions are wonderful and exciting, I still find myself wondering about what could/should be done to make teaching in our First Life here at FIT easier and more effective.

Ironically, as a teacher who teaches young students who will be designing our virtual environment of the future, I believe effective learning of computer technology begins from a well designed physical space. Not all computer classrooms/labs are created equal, and building a successful computer lab classroom takes much more than just filling a space with expensive and cutting-edge equipments. After all, those are human beings in there teaching and learning.

The connection between the physical and social setting of the computer lab classroom and their effect on student learning has been documented by several researches and books. I also found that many schools have published guidelines for the design of their computer labs. I am not sure whether such a document exists for FIT or not. If there is, I would love to learn about it.

I have begun my own research on this subject, and I will share my findings with you on this blog in the future. Meanwhile, please feel free to send me any thoughts, comments, or suggestions that you may have regarding this matter. If you are interested in this subject as well, here are a couple of places to start:

a PDF of the thesis research by Jessica Callahan

a book by Daniel Niemeyer

February 27, 2008 Posted by CJ | Teaching and Learning | | 1 Comment